static var identity : Quaternion
Description描述
The identity rotation (Read Only). This quaternion corresponds to "no rotation": the object
is perfectly aligned with the world or parent axes
同一性旋转(只读)。该四元数,相当于"无旋转":这个物体完全对齐于世界或父轴。
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
transform.rotation = Quaternion.identity;
}
}
transform.rotation = Quaternion.identity;