Rect.Contains 包含

function Contains (point : Vector2) : bool
function Contains (point : Vector3) : bool

Description描述

Returns true if the x and y components of point is a point inside this rectangle.

如果point的x和y组件是这个矩形里面的点,返回真。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	void Update() {
		Rect rect = new Rect(0, 0, 150, 150);
		if (rect.Contains(Input.mousePosition))
			print("Inside");

	}
}
// prints inside when mouse is in lower left corner
//当鼠标移到左下角时,打印"在里面"
function Update () {
	var rect = Rect (0, 0, 150, 150);
	if (rect.Contains(Input.mousePosition))
		print("在里面");
}
Page last updated: 2010-12-21