RenderSettings.haloStrength 光晕强度

static var haloStrength : float

Description描述

Size of the Light halos.

光晕的大小。

For any light, the size of the halo is this value multiplied by Light.range.

用于任意灯光,该光晕的大小是由Light.range乘以这个值。

// Make all halos used by lights be half the size of Light.range
//使所有光晕是Light.range的一半大小

RenderSettings.haloStrength = 0.5;
Page last updated: 2011-3-15