var sleepVelocity : float
Description描述
The linear velocity, below which objects start going to sleep. (Default 0.14) range { 0, infinity }
线性速度,低于该值的物体将开始休眠。(默认0.14)范围{0, infinity}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public void Awake() {
rigidbody.sleepVelocity = 0.1F;
}
}
rigidbody.sleepVelocity = 0.1;