Shader 着色器

Inherits from Object

Shader scripts used for all rendering.

用于所有渲染的着色器脚本。

Most of the advanced rendering is controlled via Material class. Shader class is mostly used just to check whether a shader can run on the user's hardware (isSupported property) and to find shaders by name (Find method).

大多数高级的渲染都是通过Material类控制的。Shader类最常用于检查一个着色器时否能够运行在用户的硬件上(isSupported属性)并根据名称查找着色器(Find方法)。

参见: Material

Variables变量

Class Variables类变量

Class Functions类函数

Inherited members继承成员

Inherited Variables继承变量

Inherited Functions继承函数

Inherited Class Functions继承类函数

Page last updated: 2011-9-18