TerrainData.SetDetailLayer 设置细节层

function SetDetailLayer (xBase : int, yBase : int, layer : int, details : int[,]) : void


Sets the detail layer density map.


The Terrain uses a detail layer density map. Each pixel in the map the amount of details objects that will be procedurally placed in the pixel area. The layer determines the detail prototype that will be instantiated at the location.


Page last updated: 2011-3-25