Inherits from AssetImporter
Texture importer lets you modify Texture2D import settings from editor scripts.
TextureImporter让你从编辑器脚本修改Texture2D导入设置。
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
注意:这是一个编辑器类,如果想使用它你需要把它放到工程目录下的Assets/Editor文件夹下。编辑器类在UnityEditor命名空间下。所以当使用C#脚本时,你需要在脚本前面加上 "using UnityEditor"引用。
Settings of this class match the ones exposed in Texture Import Settings.
这个类的设置匹配暴露在Texture Import检视面板中的设置。