Transform.localScale 自身缩放

var localScale : Vector3

Description描述

The scale of the transform relative to the parent.

相对于父级物体变换的缩放。

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
	public void Awake() {
		transform.localScale += new Vector3(0.1F, 0, 0);
	}
}
// Widen the object by 0.1
//扩大物体的x轴向0.1个单位
transform.localScale += Vector3(0.1,0,0);
Page last updated: 2010-12-18